Nov 27, 2021
Lachenhut flew out toward the creature first. Overclock and Keo hovered in the air, at the ready, but hanging back as our red-capped leader had requested.
I watched it all through that little drone’s cameras. Silly, I had called it, ever since Overclock overproudly announced he had built something for the team. And yet, Max Speed was there for his team, when I could not be. I was laid up at headquarters, my powers drained, while my team faced the biggest challenge they had ever faced together. Biggest, in every sense of the word. Trudging toward the city was a giant creature with the head of a fly and the body of…a person almost. All we could tell was that it was a living thing, not some kind of machine. And it had just appeared out of thin air in the eastern harbor and started making its way to shore.
A robot, a power-shifting merman, a redcap, a brilliant drone, and a strong-man who’s lost his strength face the biggest threat their city has seen.
Genre: Science Fiction
Tags: Anodos City, chromollage, faere folk, Keo, Lachenhut, Lorgnon, Max Speed, Mister Sarcomere, Overclock, redcap
I took the name Anodos from a fairy tale written by George MacDonald, Phantastes, in which the main character is a young man named…Anodos. I read the story long ago. I don’t recall understanding any of the subtext. I just remember it as a story of someone wandering through another realm.
Story: “Heroes of Anodos” Copyright © 2017 by Nila L. Patel
Episode Art: “Heroes of Anodos” Copyright © 2017 by Sanjay Patel
Narration and Editing: Nila L. Patel
Music by Andrew Sitkov (MuzStation Game Music)*
“Abstract Experimental Track #2 (looped)”
“Prepare for Battle”
“Casual Arcade Track #3 (looped)”
“A&C Percussion Loop #3 (Fast Version)”
“A&C Percussion Loop #3”
Music by Nicholas Jeudy (Dark Fantasy Studio)*
“Lost in the maze”
*These tracks were part of a music and sound effects bundles I purchased from Humble Bundle and sourced from GameDev Market.
Music by Nicholas Jeudy and Andrew Sitkov is licensed from
Sound effects from AudioJungle and GameDevMarket