Sep 10, 2021
They all watched as the one called Yellowjaws was taken to the edge of the arena. He limped from a vicious gash along his lower left leg that still seemed to be seeping blood. His long fur was matted with blood, dust, and his own thick spittle. He stopped and turned to them. He had been neither loved nor reviled. In that moment, he was—by most—envied. For as they watched, the fur fell away from his form, leaving behind pale brown skin that would certainly darken to a natural bark brown under the sun. His snout, along with the double rows of jagged yellow-orange teeth by which he was named, began to shrink. His whole head shrunk somewhat. His face and head were bare, but in time, something would grow there. Not fur, but hair.
Yellowjaws was a man again.
Great-horn has risked his life and freedom to avoid killing in the Arena; now he must face a greater terror than death.
Tags: arena-lord, gray-spawn, Great Persidasia, Great-horn, Persidain, raven, Redscale, Side-eyes, Spear-chin, Talltooth, Yellowjaws
Story: “Great Persidain” Copyright © 2017 by Nila L. Patel
Episode Art: “Persidain” Copyright © 2017 by Sanjay Patel
Narration and Editing: Nila L. Patel
Music by Nicholas Jeudy (Dark Fantasy Studio)*
“Peacefull place (seamless)”
“Dark fields (seamless)”
“The village (seamless)”
“Shadow forest (seamless)”
“Witch hunt (seamless)”
“Ex nihilo (seamless)”
Music by Andrew Sitkov (MuzStation Game Music)*
“Lyric Voices #2”
“Percussion Loop #16 (Version 1)”
“Percussion Loop #16 (Version 2)”
Music by Albert Fernandez (Audio Alchemist, Potion Studio)*
“Battle 3 slow (loop)”
*These tracks were part of a music and sound effects bundles I purchased from Humble Bundle and sourced from GameDev Market.
Music by Nicholas Jeudy, Andrew Sitkov, and Albert Fernandez is
licensed from GameDev Market
Sound effects from AudioJungle and GameDevMarket